The task
Build an interactive real-time fluid simulation in a single HTML file using WebGL (a GPU stable-fluids / Navier-Stokes solver). Dragging the mouse injects colorful dye and velocity that swirls and diffuses realistically. Add sliders for viscosity, dissipation, splat radius, and a vorticity/curl control, plus a "random splats" button. Smooth 60fps on a laptop.
Ran the full Idapt agent loop: 19 steps · 18 tool calls · deployed a live app · 1 file.
Remix this prompt